_Close() | Connection | [protected, virtual] |
_Commit()=0 | Connection | [protected, pure virtual] |
_Database | Connection | [protected] |
_DefaultCursor | Connection | [protected] |
_Execute() | Connection | [protected, virtual] |
_FetchNext() | Connection | [protected, virtual] |
_FetchPrev() | Connection | [protected, virtual] |
_GetNewCursor()=0 | Connection | [protected, pure virtual] |
_GetPassword() | Connection | [inline, protected] |
_GetUserName() | Connection | [inline, protected] |
_Handle | Connection | [protected] |
_LocalHandle | Connection | [protected] |
_NextOID(long int &nxtoid, long int &nxtsn)=0 | Connection | [protected, pure virtual] |
_NextSN(long int curoid, long int &nxtsn)=0 | Connection | [protected, pure virtual] |
_Open() | Connection | [protected, virtual] |
_Password | Connection | [protected] |
_PreExecBind(const char *const VarName, const void *VarAddr, const int VarLen, const char VarType, const short *VarInd=NULL) | Connection | [protected, virtual] |
_PreFetchBind(const int Position, const void *VarAddr, const int VarLen, const char VarType, const short *VarInd=NULL) | Connection | [protected, virtual] |
_Prepare(const char *SqlCommand) | Connection | [protected, virtual] |
_Rollback()=0 | Connection | [protected, pure virtual] |
_RollbackToSavepoint(const char *const Name)=0 | Connection | [protected, pure virtual] |
_Savepoint(const char *const Name)=0 | Connection | [protected, pure virtual] |
_Sql(const char *const SqlCommand)=0 | Connection | [protected, pure virtual] |
_Strategies | Connection | [protected] |
_UserName | Connection | [protected] |
Abort() | Connection | [virtual] |
Autocommit(bool ac)=0 | Connection | [pure virtual] |
ChainedRelationBase class | Connection | [friend] |
Commit() | Connection | [virtual] |
Connection(class Database *DB, const char *UserName, const char *Password, const int LocHandle, const int GlobHandle) | Connection | [protected] |
CurrentLockingStrategy() const | Connection | [inline, virtual] |
CurrentReadingStrategy() const | Connection | [inline, virtual] |
CurrentUpdatingStrategy() const | Connection | [inline, virtual] |
CurrentWaitingStrategy() const | Connection | [inline, virtual] |
Cursor class | Connection | [friend] |
Database class | Connection | [friend] |
Disconnect() | Connection | [virtual] |
ManyToManyRelationBase class | Connection | [friend] |
ManyToOneRelationBase class | Connection | [friend] |
Object class | Connection | [friend] |
ObjectBuffer class | Connection | [friend] |
OneToManyRelationBase class | Connection | [friend] |
OneToOneRelationBase class | Connection | [friend] |
operator!=(const class Connection &DbConn) const | Connection | |
operator<<(const char *SqlCommand) | Connection | [virtual] |
operator<<(const class Cmd &Command) | Connection | |
operator==(const class Connection &DbConn) const | Connection | |
PersistentObject class | Connection | [friend] |
ProtoBase class | Connection | [friend] |
RefBase class | Connection | [friend] |
Relation class | Connection | [friend] |
ResultBase class | Connection | [friend] |
Rollback() | Connection | [virtual] |
RollbackToSavepoint(const char *Name) | Connection | [virtual] |
Savepoint(const char *Name) | Connection | [virtual] |
SetLockingStrategy(enum LockingStrategy aLockingStrategy) | Connection | [virtual] |
SetReadingStrategy(enum ReadingStrategy aReadingStrategy) | Connection | [virtual] |
SetUpdatingStrategy(enum UpdatingStrategy anUpdateStrategy) | Connection | [virtual] |
SetWaitingStrategy(enum WaitingStrategy aWaitingStrategy) | Connection | [virtual] |
Sql(const char *SqlCommand) | Connection | [virtual] |
~Connection() | Connection | |